Homerush
After a lovely day of fishing you decide to pack up your things and head home in your lovely van. But disaster strikes! Your van breaks down and you are left stranded miles from home with a long journey ahead of you.
Use your fists, and maybe a few weapons, to break down any walls or vicious wildlife which might impede your path, and see if you can overcome the challenges that lie ahead to make it home safely.
Controls:
Move - WASD / Arrow Keys
Jump - Space / Z
Attack - Left click / X
Special Attack - Right click / C
This game is primarily a platformer! Run and jump past obstacles to reach the doorway at the end of each level, then bash it in with sheer force to make it through! If you can reach it before the timer depletes, that is!
As you run and platform around, you may encounter some enemies! Attack them until their HP depletes, or knock them into hazards, and you will earn lots of dollarydoos!
Spend your dollarydoos after each play session in Scarecrow Jones' shop to acquire helpful upgrades and tools!
Useful tips!
Punching enemies or breakable tiles refreshes your midair fowards punch attack! This can be useful in crossing large pits and chasms, or simply advancing quickly!
Completely defeating an enemy will reward you with a large amount of dollarydoos straight into your pockets! Simply hitting them will also reward you with some, however these will lie on the ground until you run over to them to collect them.
Knocking an enemy into a hazard will instantly defeat them! This can be helpful to gather lots of dollarydoos quickly whilst still advancing through the level if you're able to pull it off!
Different attacks deal different amounts of damage! Some may be faster to execute, but not as powerful as one that might need to be charged up more!
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5 |
| Authors | SPLOTH, MrCatMcFly |
| Genre | Platformer, Action, Adventure |
| Made with | Godot |
| Tags | 2D, No AI, Pixel Art, Roguelite, Singleplayer, Speedrun, Sprites |
| Content | No generative AI was used |




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